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Module |
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Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h |
Include |
#include "D3D12Resources.h" |
struct FD3D12ResourceTypeHelper
Name | Description | |
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FD3D12ResourceTypeHelper ( |
Name | Description | ||
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const D3D12_... |
GetOptimalInitialState ( |