FD3D12ResourceDesc::FD3D12ResourceDesc

TODO: use this type everywhere and disallow implicit conversion.

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References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h

Include

#include "D3D12Resources.h"

Syntax

FD3D12ResourceDesc
(
    const D3D12_RESOURCE_DESC & Other
)

Remarks

Explicit