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Module |
|
Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h |
Include |
#include "D3D12Resources.h" |
enum EAllocatorType
{
AT_Default,
AT_SegList,
AT_Pool,
AT_Unknown = 0xff,
}
Name |
Description |
---|---|
AT_Default |
|
AT_SegList |
|
AT_Pool |
|
AT_Unknown |