FD3D12ShaderResourceTable

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Inheritance Hierarchy

FBaseShaderResourceTable

FD3D12ShaderResourceTable

References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12ShaderResources.h

Include

#include "D3D12ShaderResources.h"

Syntax

struct FD3D12ShaderResourceTable : public FBaseShaderResourceTable

Variables

Name Description

Public variable

TArray< uint32 ...

 

TextureMap

Mapping of bound Textures to their location in resource tables.