FD3D12StagingBuffer::Lock

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Override Hierarchy

FRHIStagingBuffer::Lock()

FD3D12StagingBuffer::Lock()

References

Module

D3D12RHI

Header

/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h

Include

#include "D3D12Resources.h"

Source

/Engine/Source/Runtime/D3D12RHI/Private/D3D12UAV.cpp

Syntax

virtual void * Lock
(
    uint32 Offset,
    uint32 NumBytes
)