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Module |
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Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h |
Include |
#include "D3D12Util.h" |
class FD3D12SyncPoint
Name | Description | |
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FD3D12SyncPoint() |
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FD3D12SyncPoint ( |
Name | Description | ||
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GPUWait ( |
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IsComplete() |
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IsValid() |
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Merge ( |
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WaitForCompletion() |