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Module |
|
Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Viewport.h |
Include |
#include "D3D12Viewport.h" |
If the swap chain has been invalidated by DXGI, resets the swap chain to the expected state; otherwise, does nothing. Called once/frame by the game thread on all viewports.
Parameter |
Description |
---|---|
bIgnoreFocus |
Whether the reset should happen regardless of whether the window is focused. |