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| FRootSignatureCreator
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Module |
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Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12RootSignatureDefinitions.h |
Include |
#include "D3D12RootSignatureDefinitions.h" |
struct FRootSignatureCreator
Simple base class to help write out a root signature (subclass to generate either to a binary struct or a #define)
Name | Description | |
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~FRootSignatureCreator() |
Name | Description | ||
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FRootSignatu... |
AddRootFlag ( |
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FRootSignatu... |
AddTable ( |
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D3D12_DESCRI... |
GetD3D12DescriptorRangeFlags ( |
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D3D12_DESCRI... |
GetD3D12DescriptorRangeType ( |
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D3D12_SHADER... |
GetD3D12ShaderVisibility ( |
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const TCHAR ... |
GetFlagName ( |
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const TCHAR ... |
GetTypePrefix ( |
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const TCHAR ... |
GetVisibilityFlag ( |
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FRootSignatu... |
Reset() |