EDatasmithActorAttachmentRule

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References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithDefinitions.h

Include

#include "DatasmithDefinitions.h"

Syntax

enum EDatasmithActorAttachmentRule
{
    KeepRelativeTransform,
    KeepWorldTransform,
}

Values

Name

Description

KeepRelativeTransform

Keeps current relative transform as the relative transform to the new parent.

KeepWorldTransform

The attached actor or component will maintain the same world transform.