IDatasmithActorElement::SetRotation

Set rotation (in quaternion format) of this entity

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References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h

Include

#include "IDatasmithSceneElements.h"

Syntax

void SetRotation
(
    const FQuat & Value,
    bool bKeepChildrenRelative
)

Remarks

Set rotation (in quaternion format) of this entity