Choose your operating system:
Windows
macOS
Linux
| ISceneGraphNode
|
Module |
|
Header |
/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithAnimationElements.h |
Include |
#include "DatasmithAnimationElements.h" |
class IDatasmithLevelSequenceElement : public IDatasmithElement
IDatasmithLevelSequenceElement holds a set of animations
Name | Description | |
---|---|---|
|
~IDatasmithLevelSequenceElement() |
Name | Description | ||
---|---|---|---|
|
AddAnimation ( |
Adds an animation to the level sequence. |
|
|
TSharedPtr< ... |
GetAnimation ( |
Returns the animation using this index |
|
GetAnimationsCount() |
Returns the number of animations in the level sequence |
|
|
const TCHAR ... |
GetFile() |
Get the output filename, it can be absolute or relative to the scene file |
|
GetFileHash() |
Return a MD5 hash of the content of the Level Sequence Element. |
|
|
float |
GetFrameRate() |
Gets the frame rate for the animations in the level sequence |
|
RemoveAnimation ( |
Removes an animation from the level sequence. |
|
|
SetFile ( |
Set the output filename, it can be absolute or relative to the scene file |
|
|
SetFileHash ( |
Set the MD5 hash of the Level Sequence file. This should be a hash of its content. |
|
|
SetFrameRate ( |
Sets the frame rate for the animations in the level sequence |