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Module |
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Header |
/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include |
#include "IDatasmithSceneElements.h" |
class IDatasmithLightActorElement : public IDatasmithActorElement
Name | Description | |
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~IDatasmithLightActorElement() |
Name | Description | ||
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GetColor() |
Get light color on linear mode |
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double |
GetIesBrightnessScale() |
Get the Ies brightness multiplier |
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const TCHAR ... |
GetIesFile() |
Get the path of the Ies definition file - DEPRECATED in 4.26: Replaced with GetIesTexturePathName |
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GetIesRotation() |
Get the rotation applied to the IES shape |
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const TCHAR ... |
GetIesTexturePathName() |
Get the IES texture path |
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double |
GetIntensity() |
Get light intensity |
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TSharedPtr< ... |
GetLightFunctionMaterial() |
Get emissive material on this light |
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double |
GetTemperature() |
Get the light temperature in Kelvin |
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GetUseIes() |
Set if this light is controlled by Ies definition file |
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GetUseIesBrightness() |
Get if the emissive amount of the ies is controlled by the brightness scale |
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GetUseTemperature() |
Get if the light color is controlled by temperature |
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IsEnabled() |
Return true on light enabled, false otherwise |
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SetColor ( |
Set light color on linear mode |
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SetEnabled ( |
Set enable property of the light |
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SetIesBrightnessScale ( |
Set the Ies brightness multiplier |
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SetIesFile ( |
Set the path of the Ies definition file - DEPRECATED in 4.26: Replaced with SetIesTexturePathName |
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SetIesRotation ( |
Set the rotation to apply to the IES shape |
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SetIesTexturePathName ( |
Set the IES texture path The path is either the name of an element attached to the scene or the path of a UE texture asset, i.e. /Game/.../TextureAssetName.TextureAssetName |
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SetIntensity ( |
Set light intensity |
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SetLightFunctionMaterial ( |
Set emissive material on this light |
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SetLightFunctionMaterial ( |
Set emissive material on this light |
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SetTemperature ( |
Set the light temperature in Kelvin |
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SetUseIes ( |
Get if this light is controlled by Ies definition file |
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SetUseIesBrightness ( |
Set if the emissive amount of the ies is controlled by the brightness scale |
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SetUseTemperature ( |
Set if the light color is controlled by temperature |