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| ISceneGraphNode
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Module |
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Header |
/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/IDatasmithSceneElements.h |
Include |
#include "IDatasmithSceneElements.h" |
class IDatasmithMaterialElement : public IDatasmithBaseMaterialElement
Name | Description | |
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~IDatasmithMaterialElement() |
Name | Description | ||
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AddShader ( |
Adds a new shader to the material stack |
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TSharedPtr< ... |
GetShader ( |
Get the shader i-th of this material |
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const TShare... |
GetShader ( |
Get the shader i-th of this material |
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GetShadersCount() |
Get the total amount of shaders in this material |
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IsClearCoatMaterial() |
Returns true if the material has a clear coat layer, false otherwise |
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IsSingleShaderMaterial() |
Returns true if the material has only one shader, false otherwise |