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| ISceneGraphNode
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Module |
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Header |
/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithAnimationElements.h |
Include |
#include "DatasmithAnimationElements.h" |
class IDatasmithTransformAnimationElement : public IDatasmithBaseAnimationElement
IDatasmithTransformAnimationElement holds the frames for an actor transform animation
Name | Description | |
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~IDatasmithTransformAnimationElement() |
Name | Description | ||
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AddFrame ( |
Add a frame of the given transform type to the animation |
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EDatasmithCu... |
GetCurveInterpMode ( |
Get the interpolation mode of the given transform type in the animation |
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EDatasmithTr... |
GetEnabledTransformChannels() |
Gets which channels of this animation will be moved to the animation assets or serialized. |
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const FDatas... |
GetFrame ( |
Return the frame of the given transform type at the given index or an invalid frame if the index was out of bounds |
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GetFramesCount ( |
Return the number of frames of the given transform type in the animation |
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RemoveFrame ( |
Remove the frame of the given transform type at the given index from the animation |
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SetCurveInterpMode ( |
Set the interpolation mode of the given transform type in the animation |
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SetEnabledTransformChannels ( |
Sets which channels of this animation will be moved to the animation assets or serialized. |