IDatasmithTransformAnimationElement::GetEnabledTransformChannels

Gets which channels of this animation will be moved to the animation assets or serialized.

Choose your operating system:

Windows

macOS

Linux

References

Module

DatasmithCore

Header

/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithAnimationElements.h

Include

#include "DatasmithAnimationElements.h"

Syntax

EDatasmithTransformChannels GetEnabledTransformChannels() const

Remarks

Gets which channels of this animation will be moved to the animation assets or serialized. All channels are enabled by default