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Module |
|
Header |
/Engine/Source/Runtime/Datasmith/DatasmithCore/Public/DatasmithAnimationElements.h |
Include |
#include "DatasmithAnimationElements.h" |
void SetEnabledTransformChannels
(
EDatasmithTransformChannels Channels
)
Sets which channels of this animation will be moved to the animation assets or serialized. All channels are enabled by default