ISceneGraphNode::SetNodeId

Private: friend class ... #ue_directlink_design -> only accessible from the scene that owns the dep graph

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References

Module

DirectLink

Header

/Engine/Source/Runtime/Datasmith/DirectLink/Public/DirectLinkSceneGraphNode.h

Include

#include "DirectLinkSceneGraphNode.h"

Syntax

void SetNodeId
(
    FSceneGraphId Id
)

Remarks

Private: friend class ... #ue_directlink_design -> only accessible from the scene that owns the dep graph