FMarkerTickRecord

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h

Include

#include "Animation/AnimationAsset.h"

Syntax

struct FMarkerTickRecord

Variables

Name Description

Public variable

FMarkerPair

 

NextMarker

Public variable

FMarkerPair

 

PreviousMarker

Current Position in marker space, equivalent to TimeAccumulator.

Functions

Name Description

Public function Const

bool

 

IsValid

(
    bool bLooping
)

Public function

void

 

Reset()

Public function Const

FString

 

ToString()

Debug output function