Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/BillboardComponent.h |
Include |
#include "Components/BillboardComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/BillboardComponent.cpp |
static void SetEditorScale
(
float InEditorScale
)
Set the scale that we use when rendering in-editor