UBillboardComponent::SetEditorScale

Set the scale that we use when rendering in-editor

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/BillboardComponent.h

Include

#include "Components/BillboardComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/BillboardComponent.cpp

Syntax

static void SetEditorScale
(
    float InEditorScale
)

Remarks

Set the scale that we use when rendering in-editor