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| UObject::GetResourceSizeEx()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/HierarchicalInstancedStaticMeshComponent.h |
Include |
#include "Components/HierarchicalInstancedStaticMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/HierarchicalInstancedStaticMesh.cpp |
virtual void GetResourceSizeEx
(
FResourceSizeEx & CumulativeResourceSize
)
Get the size of the object/resource for use in memory tools or to display to artists/LDs in the Editor This is the extended version which separates up the used memory into different memory regions (the actual definition of which may be platform specific).
Parameter |
Description |
---|---|
CumulativeResourceSize |
Struct used to count up the cumulative size of the resource as to be displayed to artists/LDs in the Editor. |