UInstancedStaticMeshComponent::GetNumRenderInstances

Number of instances in the render-side instance buffer.

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Override Hierarchy

UInstancedStaticMeshComponent::GetNumRenderInstances()

UHierarchicalInstancedStaticMeshComponent::GetNumRenderInstances()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/InstancedStaticMeshComponent.h

Include

#include "Components/InstancedStaticMeshComponent.h"

Syntax

virtual int32 GetNumRenderInstances() const

Remarks

Number of instances in the render-side instance buffer.