UMeshComponent::GetMaterialStreamingData

Get the material info for texture streaming. Return whether the data is valid or not.

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h

Include

#include "Components/MeshComponent.h"

Syntax

virtual bool GetMaterialStreamingData
(
    int32 MaterialIndex,
    FPrimitiveMaterialInfo & MaterialData
) const

Remarks

Get the material info for texture streaming. Return whether the data is valid or not.