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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h |
Include |
#include "Components/MeshComponent.h" |
float GetScalarParameterDefaultValue
(
const FName ParameterName
)
Returns default value for the parameter input.
This is not reliable when cooking, as initializing the default value requires a render resource that only exists if the owning world is rendering.