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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/MeshComponent.h |
Include |
#include "Components/MeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/MeshComponent.cpp |
void GetStreamingTextureInfoInner
(
FStreamingTextureLevelContext & LevelContext,
const TArray< FStreamingTextureBuildInfo > * PreBuiltData,
float ComponentScaling,
TArray< FStreamingRenderAssetPrimitiveInfo > & OutStreamingTextures
) const
Generate streaming data for all materials.