UPrimitiveComponent::GetNumMaterials

Return number of material elements in this primitive

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UPrimitiveComponent::GetNumMaterials()

UWaterMeshComponent::GetNumMaterials()

UCustomMeshComponent::GetNumMaterials()

UCableComponent::GetNumMaterials()

UMeshComponent::GetNumMaterials()

UWaterMeshComponent::GetNumMaterials()

UCustomMeshComponent::GetNumMaterials()

UCableComponent::GetNumMaterials()

UGeometryCacheComponent::GetNumMaterials()

PAPER2UPaperSpriteComponent::GetNumMaterials()

UPointCloudComponent::GetNumMaterials()

UPointSetComponent::GetNumMaterials()

UWidgetComponent::GetNumMaterials()

ULineSetComponent::GetNumMaterials()

PAPER2UPaperGroupedSpriteComponent::GetNumMaterials()

UTriangleSetComponent::GetNumMaterials()

PAPER2UPaperTileMapComponent::GetNumMaterials()

UMeshWireframeComponent::GetNumMaterials()

PAPER2UPaperFlipbookComponent::GetNumMaterials()

UGroomComponent::GetNumMaterials()

UProceduralMeshComponent::GetNumMaterials()

UBaseDynamicMeshComponent::GetNumMaterials()

UGeometryCollectionComponent::GetNumMaterials()

UStaticMeshComponent::GetNumMaterials()

ULidarPointCloudComponent::GetNumMaterials()

USkinnedMeshComponent::GetNumMaterials()

UGeometryCacheComponent::GetNumMaterials()

PAPER2UPaperSpriteComponent::GetNumMaterials()

UPointCloudComponent::GetNumMaterials()

UPointSetComponent::GetNumMaterials()

UModelComponent::GetNumMaterials()

UWidgetComponent::GetNumMaterials()

ULineSetComponent::GetNumMaterials()

PAPER2UPaperGroupedSpriteComponent::GetNumMaterials()

UTriangleSetComponent::GetNumMaterials()

PAPER2UPaperTileMapComponent::GetNumMaterials()

UTextRenderComponent::GetNumMaterials()

UMeshWireframeComponent::GetNumMaterials()

PAPER2UPaperFlipbookComponent::GetNumMaterials()

UNiagaraComponent::GetNumMaterials()

UGroomComponent::GetNumMaterials()

UProceduralMeshComponent::GetNumMaterials()

UBaseDynamicMeshComponent::GetNumMaterials()

UGeometryCollectionComponent::GetNumMaterials()

UStaticMeshComponent::GetNumMaterials()

ULidarPointCloudComponent::GetNumMaterials()

ULandscapeComponent::GetNumMaterials()

USkinnedMeshComponent::GetNumMaterials()

UParticleSystemComponent::GetNumMaterials()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/PrimitiveComponent.h

Include

#include "Components/PrimitiveComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp

Syntax

virtual int32 GetNumMaterials() const

Remarks

Return number of material elements in this primitive