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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h |
Include |
#include "Components/SplineMeshComponent.h" |
static FVector GetAxisMask
(
ESplineMeshAxis::Type InAxis
)
Returns a vector which, when componentwise-multiplied by another vector, will zero all the components not corresponding to the supplied ESplineMeshAxis