USplineMeshComponent::ShouldRenderSelected

Return true if the owner is selected and this component is selectable

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Override Hierarchy

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h

Include

#include "Components/SplineMeshComponent.h"

Syntax

virtual bool ShouldRenderSelected() const

Remarks

Return true if the owner is selected and this component is selectable