Choose your operating system:
Windows
macOS
Linux
| UPrimitiveComponent::ShouldRenderSelected()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h |
Include |
#include "Components/SplineMeshComponent.h" |
virtual bool ShouldRenderSelected() const
Return true if the owner is selected and this component is selectable