USplineMeshComponent::UpdateRenderStateAndCollision

Called to notify render thread and possibly collision of a change in spline params or mesh

Choose your operating system:

Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Components/SplineMeshComponent.h

Include

#include "Components/SplineMeshComponent.h"

Source

/Engine/Source/Runtime/Engine/Private/Components/SplineMeshComponent.cpp

Syntax

void UpdateRenderStateAndCollision()

Remarks

Called to notify render thread and possibly collision of a change in spline params or mesh