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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SpotLightComponent.h |
Include |
#include "Components/SpotLightComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/SpotLightComponent.cpp |
virtual void PostEditChangeProperty
(
struct FPropertyChangedEvent & PropertyChangedEvent
)
Called after property has changed via e.g. property window or set command.
Parameter |
Description |
---|---|
PropertyThatChanged |
FProperty that has been changed, NULL if unknown |