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| FRawDistribution
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionVector.h |
Include |
#include "Distributions/DistributionVector.h" |
struct FRawDistributionVector : public FRawDistribution
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TObjectPtr< cla... |
Distribution |
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FRawDistributionVector() |
Name | Description | ||
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const FRawDi... |
GetFastRawDistribution() |
Gets a pointer to the raw distribution if you can just call FRawDistribution::GetValue3 on it, otherwise NULL |
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GetOutRange ( |
Get the min and max values |
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GetRange |
Get the min and max values |
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GetValue ( |
Get the value at the specified F |
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HasLookupTable ( |
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Initialize() |
Initialize a raw distribution from the original Unreal distribution |
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InitLookupTable() |
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IsCreated() |
Whether the distribution data has been cooked or the object itself is available |
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IsUniform() |
Is this distribution a uniform type? (ie, does it have two values per entry?) |
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OkForParallel() |