UDistributionFloat::GetLockFlag

Returns the lock axes flag used at runtime to swizzle random stream values.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Distributions/DistributionFloat.h

Include

#include "Distributions/DistributionFloat.h"

Syntax

virtual uint8 GetLockFlag() const

Remarks

Returns the lock axes flag used at runtime to swizzle random stream values. Not used for distributions derived from UDistributionFloat.