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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/NetworkDelegates.h |
Include |
#include "Engine/NetworkDelegates.h" |
enum EEncryptionResponse
{
Failure,
Success,
InvalidToken,
NoKey,
SessionIdMismatch,
InvalidParams,
}
Name |
Description |
---|---|
Failure |
General failure |
Success |
Key success |
InvalidToken |
Token given was invalid |
NoKey |
No key found |
SessionIdMismatch |
Token doesn't match session |
InvalidParams |
Invalid parameters passed to callback |
Types of responses games are meant to return to let the net connection code about the outcome of an encryption key request