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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/EngineTypes.h |
Include |
#include "Engine/EngineTypes.h" |
namespace EWorldType
{
enum Type
{
None,
Game,
Editor,
PIE,
EditorPreview,
GamePreview,
GameRPC,
Inactive,
}
}
Name |
Description |
---|---|
None |
An untyped world, in most cases this will be the vestigial worlds of streamed in sub-levels |
Game |
The game world |
Editor |
A world being edited in the editor |
PIE |
A Play In Editor world |
EditorPreview |
A preview world for an editor tool |
GamePreview |
A preview world for a game |
GameRPC |
A minimal RPC world for a game |
Inactive |
An editor world that was loaded but not currently being edited in the level editor |
Specifies the goal/source of a UWorld object