FPostProcessSettings::AddBlendable

Adds an Blendable (implements [IBlendableInterface](API\Runtime\Engine\Engine\IBlendableInterface)) to the array of Blendables (if it doesn't exist) and update the weight

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Windows

macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Scene.h

Include

#include "Engine/Scene.h"

Syntax

void AddBlendable
(
    TScriptInterface< IBlendableInterface > InBlendableObject,
    float InWeight
)

Remarks

Adds an Blendable (implements IBlendableInterface) to the array of Blendables (if it doesn't exist) and update the weight

Parameters

Parameter

Description

InBlendableObject

silently ignores if no object is referenced

0..1

InWeight, values outside of the range get clampled later in the pipeline