Choose your operating system:
Windows
macOS
Linux
float MotionBlurPerObjectSize
The minimum projected screen radius for a primitive to be drawn in the velocity pass, percentage of screen width. smaller numbers cause more draw calls, default: 4%
Choose your operating system:
Windows
macOS
Linux
float MotionBlurPerObjectSize
The minimum projected screen radius for a primitive to be drawn in the velocity pass, percentage of screen width. smaller numbers cause more draw calls, default: 4%