FStreamableHandle::BindCompleteDelegate

Bind delegate that is called when load completes, only works if loading is in progress.

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Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h

Include

#include "Engine/StreamableManager.h"

Source

/Engine/Source/Runtime/Engine/Private/StreamableManager.cpp

Syntax

bool BindCompleteDelegate
(
    FStreamableDelegate NewDelegate
)

Remarks

Bind delegate that is called when load completes, only works if loading is in progress. This will overwrite any already bound delegate!