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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h |
Include |
#include "Engine/StreamableManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StreamableManager.cpp |
bool BindCompleteDelegate
(
FStreamableDelegate NewDelegate
)
Bind delegate that is called when load completes, only works if loading is in progress. This will overwrite any already bound delegate!