FStreamableHandle::GetLoadedCount

Returns number of assets that have completed loading out of initial list, failed loads will count as loaded

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h

Include

#include "Engine/StreamableManager.h"

Source

/Engine/Source/Runtime/Engine/Private/StreamableManager.cpp

Syntax

void GetLoadedCount
(
    int32 & LoadedCount,
    int32 & RequestedCount
) const

Remarks

Returns number of assets that have completed loading out of initial list, failed loads will count as loaded