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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/StreamableManager.h |
Include |
#include "Engine/StreamableManager.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StreamableManager.cpp |
bool HasLoadCompletedOrStalled() const
Returns true if we've done all the loading we can now, ie all handles are either completed or stalled