FURL::IsInternal

Returns whether this URL corresponds to an internal object, i.e. an Unreal level which this app can try to connect to locally or on the net.

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Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/EngineBaseTypes.h

Include

#include "Engine/EngineBaseTypes.h"

Source

/Engine/Source/Runtime/Engine/Private/URL.cpp

Syntax

bool IsInternal() const

Remarks

Returns whether this URL corresponds to an internal object, i.e. an Unreal level which this app can try to connect to locally or on the net. If this is false, the URL refers to an object that a remote application like Internet Explorer can execute.