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| TVector
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/NetSerialization.h |
Include |
#include "Engine/NetSerialization.h" |
struct FVector_NetQuantize100 : public UE::Math::TVector< double >
2 decimal place of precision. Up to 30 bits per component. Valid range: 2^30 / 100 = +/- 10,737,418.24
Name | Description | |
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FVector_NetQuantize100() |
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FVector_NetQuantize100 ( |
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FVector_NetQuantize100 ( |
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FVector_NetQuantize100 ( |
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FVector_NetQuantize100 ( |
Name | Description | ||
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NetSerialize ( |