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| UDataTable::AddRow()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/CompositeDataTable.h |
Include |
#include "Engine/CompositeDataTable.h" |
Source |
/Engine/Source/Runtime/Engine/Private/CompositeDataTable.cpp |
virtual void AddRow
(
FName RowName,
const FTableRowBase & RowData
)
Copies RowData into table. That is: create Row if not found and copy data into the RowMap based on RowData. This is a "copy in" operation, so changing the passed in RowData after the fact does nothing.