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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/DataTable.h |
Include |
#include "Engine/DataTable.h" |
struct FScopedDataTableChange
Used to trigger the data table changed delegate. This allows us to trigger the delegate only once from more complex changes
Name | Description | |
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FScopedDataTableChange ( |
Name | Description | |
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~FScopedDataTableChange() |
Name |
Description |
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CriticalSection |
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ScopeCount |