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macOS
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TObjectPtr< UClass > ObjectBaseClass
Class that Objects must be of. If ContainsBlueprints is true, this is the native class that the blueprints are instances of and not UClass
Choose your operating system:
Windows
macOS
Linux
TObjectPtr< UClass > ObjectBaseClass
Class that Objects must be of. If ContainsBlueprints is true, this is the native class that the blueprints are instances of and not UClass