UPendingNetGame::LoadMapCompleted

Called by the engine after it calls LoadMap for this PendingNetGame.

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Override Hierarchy

UPendingNetGame::LoadMapCompleted()

UDemoPendingNetGame::LoadMapCompleted()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/PendingNetGame.h

Include

#include "Engine/PendingNetGame.h"

Source

/Engine/Source/Runtime/Engine/Private/PendingNetGame.cpp

Syntax

virtual void LoadMapCompleted
(
    UEngine * Engine,
    FWorldContext & Context,
    bool bLoadedMapSuccessfully,
    const FString & LoadMapError
)

Remarks

Called by the engine after it calls LoadMap for this PendingNetGame.