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| FNetworkNotify::NotifyAcceptedConnection()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/PendingNetGame.h |
Include |
#include "Engine/PendingNetGame.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PendingNetGame.cpp |
virtual void NotifyAcceptedConnection
(
class UNetConnection * Connection
)
Notification that a new connection has been created/established as a result of a remote request, previously approved by NotifyAcceptingConnection
Parameter |
Description |
---|---|
Connection |
newly created connection |