UPendingNetGame::NotifyAcceptedConnection

Notification that a new connection has been created/established as a result of a remote request, previously approved by NotifyAcceptingConnection

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Windows

macOS

Linux

Override Hierarchy

FNetworkNotify::NotifyAcceptedConnection()

UPendingNetGame::NotifyAcceptedConnection()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/PendingNetGame.h

Include

#include "Engine/PendingNetGame.h"

Source

/Engine/Source/Runtime/Engine/Private/PendingNetGame.cpp

Syntax

virtual void NotifyAcceptedConnection
(
    class UNetConnection * Connection
)

Remarks

Notification that a new connection has been created/established as a result of a remote request, previously approved by NotifyAcceptingConnection

Parameters

Parameter

Description

Connection

newly created connection