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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureCube.h |
Include |
#include "Engine/TextureCube.h" |
class UTextureCube : public UTexture
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CookedPlatformData |
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PrivatePlatformData |
The derived data for this texture on this platform. |
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UTextureCube ( |
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~UTextureCube() |
Destructor |
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CalcTextureMemorySize ( |
Calculates the size of this texture in bytes if it had MipCount miplevels streamed in. |
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UTextureCube... |
CreateTransient ( |
Creates and initializes a new TextureCube with the requested settings |
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GetMipData |
Get mip data starting with the specified mip index. |
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GetNumMips() |
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GetPixelFormat() |
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FTexturePlat... |
GetPlatformData() |
Get the derived data for this texture on this platform. |
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const FTextu... |
GetPlatformData() |
Get the const derived data for this texture on this platform. |
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GetSizeX() |
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GetSizeY() |
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NeedsLoadForTargetPlatform ( |
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SetPlatformData ( |
Set the derived data for this texture on this platform. |
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CalcTextureMemorySizeEnum ( |
Calculates the size of this texture if it had MipCount miplevels streamed in. |
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FTextureReso... |
CreateResource() |
Implemented by subclasses to create a new resource for the texture. |
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GetCookedPlatformData() |
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EMaterialVal... |
GetMaterialType() |
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GetMaximumDimension() |
Return maximum dimension for this texture type. |
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FTexturePlat... |
GetRunningPlatformData() |
Textures that use the derived data cache must override this function and provide a pointer to the linked list of platform data. |
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GetSurfaceArraySize() |
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float |
GetSurfaceDepth() |
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float |
GetSurfaceHeight() |
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float |
GetSurfaceWidth() |
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IsDefaultTexture() |
Returns true if the current texture is a default placeholder because compilation is still ongoing. |
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UpdateResource() |
Creates a new resource for the texture, and updates any cached references to the resource. |
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GetAssetRegistryTags ( |
Gathers a list of asset registry searchable tags which are name/value pairs with some type information This only needs to be implemented for asset objects |
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GetDesc() |
Return a one line description of an object for viewing in the thumbnail view of the generic browser |
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GetResourceSizeEx ( |
Get the size of the object/resource for use in memory tools or to display to artists/LDs in the Editor This is the extended version which separates up the used memory into different memory regions (the actual definition of which may be platform specific). |
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PostLoad() |
Do any object-specific cleanup required immediately after loading an object. |
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Serialize ( |
Handles reading, writing, and reference collecting using FArchive. |
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PlatformData |
Use GetPlatformData() / SetPlatformData() accessors instead. |