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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/BatchedElements.h |
Include |
#include "BatchedElements.h" |
class FBatchedElementParameters : public FRefCountedObject
Custom parameters for batched element shaders. Derive from this class to implement your shader bindings.
Name | Description | ||
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BindShaders ( |
LWC_TODO - InTransform should be a FMatrix44f, and/or should extend this with a method that takes FRelativeViewMatrices, to allow LWC-aware rendering with customized shaders. |