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Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/BatchedElements.h |
Include |
#include "BatchedElements.h" |
Source |
/Engine/Source/Runtime/Engine/Private/BatchedElements.cpp |
void AddPoint
(
const FVector & Position,
float Size,
const FLinearColor & Color,
FHitProxyId HitProxyId
)
Adds a point to the batch.
only SE_BLEND_Opaque will be used for batched point rendering.