FBatchedElements::ReserveTriangles

Reserves space in index array for a mesh element

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/BatchedElements.h

Include

#include "BatchedElements.h"

Source

/Engine/Source/Runtime/Engine/Private/BatchedElements.cpp

Syntax

void ReserveTriangles
(
    int32 NumMeshTriangles,
    const FTexture * Texture,
    ESimpleElementBlendMode BlendMode
)

Remarks

Reserves space in index array for a mesh element

Parameters

Parameter

Description

NumMeshTriangles

number of triangles to reserve space for

Texture

used to find the mesh element entry

BlendMode

used to find the mesh element entry