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Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/BatchedElements.h |
Include |
#include "BatchedElements.h" |
Source |
/Engine/Source/Runtime/Engine/Private/BatchedElements.cpp |
void ReserveTriangles
(
int32 NumMeshTriangles,
const FTexture * Texture,
ESimpleElementBlendMode BlendMode
)
Reserves space in index array for a mesh element
Parameter |
Description |
---|---|
NumMeshTriangles |
number of triangles to reserve space for |
Texture |
used to find the mesh element entry |
BlendMode |
used to find the mesh element entry |