FBatchedElements::ReserveVertices

Reserves space in mesh vertex array for at least this many total verts.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/BatchedElements.h

Include

#include "BatchedElements.h"

Source

/Engine/Source/Runtime/Engine/Private/BatchedElements.cpp

Syntax

void ReserveVertices
(
    int32 NumMeshVerts
)

Remarks

Reserves space in mesh vertex array for at least this many total verts.

Parameters

Parameter

Description

NumMeshVerts

number of verts to reserve space for

Texture

used to find the mesh element entry

BlendMode

used to find the mesh element entry